23 Mar

Summer 2021 PCMI Illustrating Math

This post is to announce a week-long summer workshop on Illustrating Mathematics at the Park City Mathematics Institute, this upcoming July 19-23. It’s an exciting week with lots of interesting programming planned including several different hands-on, how-to tutorials, keynotes by Vernelle Noel, Ingrid Daubechies, and Daniel Piker, and mathematical “show-and-ask” sessions in which a wide… [Read more]

23 Mar

Woven GSD

Materials Tools 30 equal-length rods Measuring Tape 32 rubber bands Scissors This is a sequel to a (pre-pandemic) post about weaving a stellated polyhedron. This time, I’d like to show how similar techniques can also be used to create a “great stellated dodecahedron” (“GSD” for short; illustration to the left). The materials are in fact… [Read more]

19 Mar


After seeing Laura Taalman’s inspiring 3d print, it occurred to me that one could also render the edge-to-edge cubical array of dodecahedra contemplated in this earlier post in an analogous way. Plus, I just received a new Prusa SL1 printer, and needed something to try it out on. So after just a bit more tinkering… [Read more]

12 Mar


When I showed this recent post to my friend and colleague Laura Taalman, aka mathgrrl, she suggested that another approach to creating a model of the underlying structure would be to construct the icosahedra themselves (rather than the negative space), except use wireframes of the icosahedra rather than solid ones to avoid obscuring all of… [Read more]

09 Mar

Icosahedron in Octahedron

If you look again at the diagram of an icosahedron in a cube (at the right), you’ll see that because of its symmetry, all three of the icosahedron vertices nearest the top front cube vertex are the same distance from that cube vertex. That equidistance means that the body diagonal of the cube passes through… [Read more]

09 Mar

Icosahedron in Cube

As mentioned and illustrated in the post on the Anticos, it’s possible to inscribe an icosahedron in a cube. (In this case, that technically means that given a cube, you can choose two points on each face of the cube such that the convex hull of the resulting set of twelve points is a regular… [Read more]

09 Mar


Judging from at least one of the previous projects, Studio Infinity is intrigued with connecting polyhedra edge-to-edge. (Of course, connecting them face-to-face is interesting, too, but that’s pretty familiar from Legos and such; and vertex-to-vertex is the same as connecting dual polyhedra face-to-face.) As you can see in the “blueprint” for the Boxtahedral Tower at… [Read more]

08 Mar


This MathStream post about why an icosahedron inscribes in a cube also shows that a dodecahedron fits into a cube in an analogous way. That raised the prospect that it might also be worth building an “Antidodec” analogous to the Anticos. So I quickly mocked one up in OpenSCAD (here’s the two files you need),… [Read more]